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Clickteam fusion developer difference
Clickteam fusion developer difference







clickteam fusion developer difference
  1. CLICKTEAM FUSION DEVELOPER DIFFERENCE SERIAL
  2. CLICKTEAM FUSION DEVELOPER DIFFERENCE ANDROID
  3. CLICKTEAM FUSION DEVELOPER DIFFERENCE CODE
  4. CLICKTEAM FUSION DEVELOPER DIFFERENCE WINDOWS

CLICKTEAM FUSION DEVELOPER DIFFERENCE WINDOWS

FontPacker Object, now available in the Developer version (allows you to pack Windows fonts in your application) Infinite scroll now works from 0 to 32767. AndroidDialogs, added Disable font control, allowing to use the system default font size NOTES: some devices don't allow to select the camera before operating.

CLICKTEAM FUSION DEVELOPER DIFFERENCE ANDROID

Android Camera object, new objects for all versions, allows user to take pics and videos. Android Object: added expression to read the first google email account (normally used for buying goods). Doesn't work on all devices, depends on manufacturers.

CLICKTEAM FUSION DEVELOPER DIFFERENCE SERIAL

Android Object: added expression to read the device Serial Number. Android Object: added action to set the character set (ANSI or UNICODE) when reading/saving text. Android Object: Images obtained from screenshots now force a gallery refresh. AdMob Object now uses Google Play Services as intended by Google, the minimum version of Android is now 2.3

CLICKTEAM FUSION DEVELOPER DIFFERENCE CODE

In next versions the Admob code will be modified to meet August 2014 Google requirements, using Google Play services instead of sdk 6.4.1. In some devices interstitials destroy the surface, use restart frame action to avoid this. AdMob Object, Interstitials now work without crashing. Runtime now uses Support-Android lib for better performance in old apis. Active object: angle not taken into account for the animation direction when the object was created/launched. Animations now start when everything is set in the frame. Animation speed now reacts correctly to speed and sequence changes. Slider dialog now has a value representation in it. Windows Active Backdrop object's image wasn't erased when the object was destroyed Windows Active System Box: the hidden objects are now ignored by the Mouse Over / Mouse Click / Button clicked conditions.

clickteam fusion developer difference

Windows List Box and Combo Box objects: Blank lines were ignored when you load a list Windows runtime: crash when you destroy an object with an extension movement and create another one relatively to this object later in the same event loop Windows runtime: Fast loops were working twice as many times as they should if the frame had a fade-in transition Runtime: Crash in debugger if objects have long alterable strings. Event editor: Create / Set Position action, the position was not updated when the origin point was switched from/to action point or hotspot. Event editor: app corrupted when you copy a frame to another application and this frame contains shortcuts Event editor: crashs when you paste events that contain references to extension objects that weren't in the application Event editor: the warning message when shortcuts were created was displayed when the preference was unchecked Event editor: crash with long action texts in extensions (e.g. Event editor: movement expressions couldn't be retieved for non-physical movement extensions Event editor: incorrect parent folder name in object lists Event editor: folder names not displayed in object lists Event editor: If you activate or inactivate a line or lines of events in the event editor, the program does not recognise that there are unsaved changes, so does not prompt you to save if you quit. Picture editor: the "Import As Animation" option could be incorrectly checked when importing an image into an object that doesn't support animations Insert New Object dialog box / Extension Manager: new erase button in Find edit box Frame editor: the layer name is now displayed on the right of the thumbnail, like MMF2 (and it's still displayed as tooltip). Frame editor: the layer toolbar is now automatically shown if you drag an object near it.

clickteam fusion developer difference

Frame editor: cursor object not resized when you change the zoom coefficient via the toolbar Frame editor: the display effect of the objects was taken into account in the creation of their icon. Build: Crash or graphic corruption when you run an application that contains external sub-apps and CF automatically rebuilds the sub-apps General / Android: CF 2.5 now tries to automatically retrieve the Android SDK directory from the registry if the one stored in the preferences is invalid General / Android: Android 2.2 is no longer supported, the minimum version supported by the runtime is 2.3 General UI: Dialog box position issues when the Windows task bar is docked on the left or top of the desktop General UI: the name of the previously loaded frame was shown in the Navigate toolbar when you restart CF 2.5 General: new /L command line option to select the language of CF 2.5 (possible values are /L 1033 (English), /L 1036 (French), /L 1041 (Japanese))









Clickteam fusion developer difference